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21. Help I'm stuck in W-space without a probe launcher! - in EVE General Discussion [original thread]
Yang Aurilen wrote: Why not just eject your ship and pod out to get a new scanning ship in HS? She can eject from ship, bookmark the location, self destruct pod, and then make her way back in with an exploration frigate. But, if it has been...
- by Marcus Binchiette - at 2017.07.14 03:27:35
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22. Damps and ECM vs Drone Boats - in EVE General Discussion [original thread]
Agent 5B wrote: Damps and ECM vs Drone Boats I can't figure out how drones react to these modules sometimes they will go crazy and destroy the E-War ship and other times they will just ignore it and all other ships attacking you, it seems to f...
- by Marcus Binchiette - at 2017.07.08 10:30:27
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23. To: The Developers (Weapons' Slots) - in EVE General Discussion [original thread]
Because the avaliability of slots for turret or launcher hardpoints is one aspect of the slot layout for a ship. Which defines what this ship is and what it can be made to do. It narrows the focus of fitting options thus allowing for some level of...
- by Marcus Binchiette - at 2017.07.03 19:56:47
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24. What do pirates fear? - in EVE General Discussion [original thread]
Aurelius Oshidashi wrote: Some good tips here! One of them is joining a pvp corp. I would like to recruit you! We are not a pvp focused corp though. ...! I stopped reading there... :)
- by Marcus Binchiette - at 2017.07.03 19:35:28
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25. What do pirates fear? - in EVE General Discussion [original thread]
What do pirates fear? A Cyno.... Next time they gank you deploy a fake cyno and they might just cease fire & run. Pirates love easy kills, they use shiny ships, and they fear any siduation in which they are not in control. If you drop a cyno y...
- by Marcus Binchiette - at 2017.07.03 13:33:55
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26. Factional Warfare Kill Rights - in EVE General Discussion [original thread]
Agent 5B wrote: Yes kill rights are only for pod kills, no red safety is not only for pod kills, awoxing is a slightly more inherent problem created by FW lacking any sapient response to counter it from it from being blatantly manipulated. Not ...
- by Marcus Binchiette - at 2017.06.30 12:23:52
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27. Solo/Duo PVP goals - in EVE General Discussion [original thread]
Syeed Ameer Ali wrote: Revis Owen wrote: Enforce the Code, if you aspire to elite PvP. This. The highest goal for any truly elite PvPer is to make highsec 100% Code compliant. Everything else at this point is just screwing around for fu...
- by Marcus Binchiette - at 2017.06.30 02:08:16
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28. Rising PLEX prices - in EVE General Discussion [original thread]
Coralas wrote: ... CCP does have issues with plex, in that if ingame plex isk prices get too high people need to buy less plex to complete any individual project (like buy a rorqual) and that will eventually outweigh the finite number of peopl...
- by Marcus Binchiette - at 2017.06.29 15:48:04
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29. LF pvp fit cuiser(s) suggestions - in EVE New Citizens Q&A [original thread]
Memphis Baas wrote: You won't be able to "scare off" tacklers;... No, you wont be able to scare them off, but, you should be able to make them dead.
- by Marcus Binchiette - at 2017.06.29 15:36:06
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30. Factional Warfare Kill Rights - in EVE General Discussion [original thread]
Hi, I'm in Factional War and I don't get killrights against me. You see, killrights are earned for killing a pod. Pre-emptive attacking of neutral ships when they enter a plex will not get killrights against you. OP I recommend you set your safe...
- by Marcus Binchiette - at 2017.06.29 13:58:59
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31. LF pvp fit cuiser(s) suggestions - in EVE New Citizens Q&A [original thread]
There are litterally hundreds of options and which one you pick depends on your prefered style, the skils of your corpmates in PvP, and providing a doctrine which is alpha friendly and easy to use. So before you begin there are two questions to a...
- by Marcus Binchiette - at 2017.06.29 11:57:48
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32. CCP again makes fools of us! - in EVE General Discussion [original thread]
Heh, damn I still got 7 of these things... Guess I should probably just sell them on the market.
- by Marcus Binchiette - at 2017.06.29 03:41:43
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33. Stealth Coating - Low Power Module and/or Rig - in Player Features and Ideas Discussion [original thread]
Dannachadh, I understand what you are saying - and agree that the balance considerations could be more complicated than I originally thought. If the negative debuff to hull is not enough this could also be extended to the armour and shield layers...
- by Marcus Binchiette - at 2017.06.26 22:33:54
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34. Proposal for change mining - in EVE General Discussion [original thread]
qs II wrote: I propose to reduce the extraction of ore mining barge, to reduce production and in the fight against bots. The amount of game time which at keyboard miners need to spend is already excessive. Increasing this even further is bo...
- by Marcus Binchiette - at 2017.06.25 16:15:08
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35. Stealth Coating - Low Power Module and/or Rig - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: ... Playing along just because. You have proposed and idea that has major implications in every combat related area of the game, yet you have not offered anything on the negative side of the equation to balance this new cap...
- by Marcus Binchiette - at 2017.06.25 15:58:47
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36. Stealth Coating - Low Power Module and/or Rig - in Player Features and Ideas Discussion [original thread]
Forget about the considerations for alpha clone state. Please stop being ******** and consider the merits of the module itself during actual gameplay. While you're at it, pleasy also try growing some brain cells.
- by Marcus Binchiette - at 2017.06.25 03:27:02
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37. Stealth Coating - Low Power Module and/or Rig - in Player Features and Ideas Discussion [original thread]
Hi there, The fitting options in this game are excellent and truly allows us to customise ships for almost any purpose one could think. There are however some things we can't seem to do - and this is particularly evident with alpha clone limitat...
- by Marcus Binchiette - at 2017.06.24 15:45:35
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38. Idea: Upwell structures should consume "base" amounts of f... - in Player Features and Ideas Discussion [original thread]
There is one aspect of your post which I disagree with. I don't believe that a lack of fuel should cause the fitted modules to be stripped from the structure. Instead fitted defensive and service modules should be should be brough offline... Such ...
- by Marcus Binchiette - at 2017.06.23 22:07:20
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39. Stackable BPCs that dont clog up your hangar. - in Player Features and Ideas Discussion [original thread]
1. Install Station Container in hangar 2. Rename to, "Blueprints" 3. Put all your blueprints in it Problem solved.
- by Marcus Binchiette - at 2017.06.23 21:54:59
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40. an idea let me know what you thank, thank you for you time - in Player Features and Ideas Discussion [original thread]
Hyperfoxfire wrote: scene the Strip Miners 1 is an alpha item why not let use train Mining Barges 1 so we could get use the Procurer or have civilian Procurer - 15% of the stats so we can use the Strip Miners 1 I would imagine that it is b...
- by Marcus Binchiette - at 2017.06.23 19:18:31
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